SECTION 5's focus is Next Level Filmed Entertainment. We're committed to pushing viewers beyond conventional story-telling and into a filmed experience using a multi-platform approach. The richness of the tech available to us now is unprecedented; Augmented Reality, touch-screen devices, audience engagement, etc. We are at a moment in Entertainment where all the rules have changed not only in the structure of our business, but in the delivery and architecture of the projects, themselves. SECTION 5 is also committed to pushing the boundaries creatively and exploring the Next Level of writing, directing, acting, cinematography, editing, etc. This is a remarkable pivot point for Filmed Entertainment.
Google unveils next-generation smartphone device featuring motion and depth sensors. This is really exciting as it offers computational photography to the masses and far more sophisticated Augmented Reality experiences. The prototype device is available now for developers to create something special - video embedded below:
As we walk through our daily lives, we use visual cues to navigate and understand the world around us. We observe the size and shape of objects and rooms, and we learn their position and layout almost effortlessly over time. This awareness of space and motion is fundamental to the way we interact with our environment and each other. We are physical beings that live in a 3D world. Yet, our mobile devices assume that physical world ends at the boundaries of the screen.
The goal of Project Tango is to give mobile devices a human-scale understanding of space and motion.
You can find out more at the Project Tango website here
New Camera Stabilizer Could Change Cinematography Forever
Not really future, more likely tomorrow, but add this gimbal to a drone and welcome 1984. Only 15k plus the price of a drone. From Gizmodo:
A new piece of filmmaking gear was just announced that could completely re-invent the complex process of camera stabilization. It’s currently being tested and endorsed by Vincent LaForet, who’s given us a little taste of what it’s capable of.
The product is called MōVI, created by Freefly, longtime maker of crazy camera-drone equipment and stabilizers. LaForet is presenting a short film and behind-the-scenes video to illustrate its abilities, which consists of a completely custom-made gimbal and 3-axis gyroscope that digitally stabilizes the camera (a Canon 1DC in this case). It looks to be very light and portable, a far cry from giant metal arms, vests, and weights that almost the entire camera support world is based on.
UCLA Engineering develops flexible and stretchable LEDs
Imagine an electronic display nearly as clear as a window, or a curtain that illuminates a room, or a smartphone screen that doubles in size, stretching like rubber. Now imagine all of these being made from the same material. Researchers from UCLA’s Henry Samueli School of Engineering and Applied Science have developed a transparent, stretchable, twistable organic light-emitting device that could one day make all these possible.
Flexpad: Highly Flexible Bending Interactions for Projected Handheld Displays (CHI 2013)
Flexpad is a highly flexible display interface. It introduces a novel way of interacting with flexible displays by using detailed deformations. Using a Kinect camera and a projector, Flexpad transforms virtually any sheet of paper or foam into a flexible, highly deformable and spatially aware handheld display. It uses a novel approach for tracking deformed surfaces from depth images very robustly, in high detail and in real time. As a result, the display is considerably more deformable than previous work on flexible handheld displays, enabling novel applications that leverage the high expressiveness of detailed deformation. We illustrate these unique capabilities through three application examples: curved cross-cuts in volumetric images, deforming virtual paper characters, and slicing through time in videos.
Publication: Jürgen Steimle, Andreas Jordt, and Pattie Maes. “Flexpad: Highly Flexible Bending Interactions for Projected Handheld Displays”. Proceedings of the ACM International Conference on Human Factors in Computing (CHI 2013).
In what could prove to be a major breakthrough in quantum memory storage and information processing, German researchers have frozen the fastest thing in the universe: light. And they did so for a record-breaking one minute.
It sounds weird and it is. The reason for wanting to hold light in its place (aside from the sheer awesomeness of it) is to ensure that it retains its quantum coherence properties (i.e. its information state), thus making it possible to build light-based quantum memory. And the longer that light can be held, the better as far as computation is concerned. Accordingly, it could allow for more secure quantum communications over longer distances.
Needless to say, halting light is not easy — you can’t just put in the freezer. Light is electromagnetic radiation that moves at 300 million meters per second. Over the course of a one minute span, it can travel about 11 million miles (18 million km), or 20 round trips to the moon. So it’s a rather wily and slippery medium, to say the least.
But light can be slowed down and even halted altogether. And in fact, researchers once kept it still for 16 seconds by using cold atoms.
STILL WAITING!!! When are these going to really hit the market folks!
Samsung gives us a glimpse of the future via a prototype of their flexible OLED screen, which paves the way for everything from foldable phones to tablets that you can roll up like a newspaper.